Item Durability & Degradation

If the parent option "Enable Durability and Degradation" is enabled, items will loose durability / "health" in two ways, based on the child options that are selected. If "Degrade Items On Use" is also enabled, items will degrade when used in certain GUIs (such as modifying items using the various hammers in the anvil), or when used as a physical item by the player. If "Degrade Items Over Time" is also enabled, items will loose durability gradually over time (when stored in any inventory).

You can view each item's current durability value by selecting the item in any inventory GUI (the value is marked with a "heart" icon). You can also set up how much max durability an item looses on use / over time (exact degradation is randomized each time) via Item Settings in the Drafting Table GUI. You can toggle the parent / child durability options, and set how often the time-degradation tick updates durability, under Server Settings in the Drafting Table GUI.

Note: Perishable items (such as food) can be set up to degrade faster than other items. Also, any items stored in clay jars, clay vessels, or within the cupboard brick will degrade 8 times slower than other items.

Note: Durability works for all items, even content made by other developers.