Inventory Saving, Loading & Management

Saving
All inventories (except personal crafting) can be saved in two ways: either by using the /RPGxSave server command (super admins only), or periodically using Auto-Saving. Inventories are also saved automatically when the server is shutdown (might not work on dedicated servers, so make sure to use the "/RPGxSave" command before shutting down).

Auto-Saving can be toggled under Server Settings in the Drafting Table GUI. You can also adjust the "Automated Inventory Saving" tick schedule under Server Settings.

Note: Brick inventories are saved relative to their position, and item inventories are saved relative to the time they were created.

Note: You can set quotas for the max amount of inventories for players / the server in the Drafting Table under Server Settings; there is a hard-limit for both of 999 inventories. All save files (i.e. storage inventories, recipes, shops & loot files, server settings, item settings, etc.) also have a hard-limit of 1000 lines per file.

Loading & Management
All previously saved inventories are automatically loaded the first time a player joins the server (such as the host), as well as server settings, store & loot inventories, recipes & third party support scripts. Various scheduled routines (such as furnaces, hunger & thirst ticks, shop & loot ticks, etc.) also automatically begin running the first time someone joins the server.

Inventory saves are stored in the config/server/RPGx_Beta/Storage/ folder. Eventually, you may need to make room for new saves (especially if you reach the server inventory quota). Deleting old saves in this folder will make room for new inventory saves (make sure to restart the game for the changes to take affect - if it's running at the time).